Path: utzoo!attcan!telly!problem!compus!lethe!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!infonode!palmerc From: palmerc@infonode.ingr.com (Chris Palmer) Newsgroups: sci.electronics Subject: Re: Game Arbitration Circuit Message-ID: <1990Dec6.164647.26505@infonode.ingr.com> Date: 6 Dec 90 16:46:47 GMT References: <1310039@hpcilzb.HP.COM> Reply-To: palmerc@infonode.UUCP (Chris Palmer) Organization: Intergraph Corp. Huntsville, AL Lines: 35 In article <1310039@hpcilzb.HP.COM> denny@hpcilzb.HP.COM (Trueman Denny) writes: >I have a friend who wants to build a arbitration circuit as part of a high >school project. Basically all it does is determine who presses a button >first just like in Jeopardy. Does a commodity IC exist that performs this >function? > >Any comments or circuit suggestions are welcomed. Please post to this >notes group are to me directly. > >Thanks in Advance!!! I know I'll get flamed for this, but I'm a computer engineer with a minimal electronics knowledge -- that is, I know which end of a soldering iron to hold. I started working on the exact same type of project about a year ago for my wife who is a teacher and an academic team sponsor. I drew many pages of circuit diagrams and breadboarded some sample circuits before finally deciding that I just didn't have what it took. (The circuits worked, that was simple, the problem was timing (double ring-ins, etc.).) The circuit got way too complicated for such a simple project so I dropped back and punted. I took my old Commodore 64 out of the closet, built a box with 4 red LEDs, 4 green LEDs, and 8 subminature sockets then went to the workshop and built 8 handheld buttons with momentary contact push-buttons. Then I did what any self-respecting computer engineer would do -- I did all of the processing and decision making in software! I wrote a program that polled the switches and then lit the appropriate LED when someone rang in. (The box plugs in the parallel port of the computer). I felt a little guilty because I had wanted to do a hardware design, but this was actually quite nice because I was able to add score-keeping, sound-effects, team roster lists, and timers into my control software. If you're interested in any further details, let me know. -- | Christopher M. Palmer # | / Intergraph Corporation # \ \ Internet: b14!abulafia!palmerc # / | UUCP : ...uunet!ingr!b14!abulafia!palmerc # |