Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!uoft02.utoledo.edu!desire.wright.edu!wright!sdawalt From: sdawalt@cs.wright.edu (Shane Dawalt) Newsgroups: comp.arch Subject: Re: Display resolution (was Re: Sun's Competitive Strategy) Message-ID: <1991Jan6.183517.20275@cs.wright.edu> Date: 6 Jan 91 18:35:17 GMT References: <2788@cirrusl.UUCP> Distribution: na Organization: Wright State University Lines: 28 From article <2788@cirrusl.UUCP>, by dhesi%cirrusl@oliveb.ATC.olivetti.com (Rahul Dhesi): > Let's just clarify a few things here. The crispness and detail visible > on a display (which is what the eye cares about) depends on three > things: (a) the sharpness of the electron beam, (b) the number > of scan lines, and (c) the screen. > > > Ideally you need to specify > video bandwidth, number of pixels in both directions, and dot pitch. I understood everything except "dot pitch". I have never been able to figure out what exactly "dot pitch" means. All I know is that .28 is suppose to be good!?!?! Care to elaborate? If this has been addressed before then I'm sorry. Obviously, I haven't seen it. Shane(); +--------------------------------------------------------------------------+ | Shane A. Dawalt (sdawalt@cs.wright.edu) | +--------------------------------------------------------------------------+ -- +--------------------------------------------------------------------------+ | Shane A. Dawalt (sdawalt@cs.wright.edu) |