Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!rpi!ispd-newsserver!kcwong From: kcwong@ssd.kodak.com (K.C. Wong (253-7926)) Newsgroups: comp.os.msdos.programmer Subject: Turbo C/C++ graphics (BGI) question Keywords: getimage, putimage, Turbo C, BGI Message-ID: <1991Jan7.161539.24264@ssd.kodak.com> Date: 7 Jan 91 16:15:39 GMT Sender: news@ssd.kodak.com Organization: Eastman Kodak Lines: 26 To all Turbo C++/C programmers, Hi, I need to do animation using Turbo C++/C's BGI's "getimage()" and "putimage()" calls. However, I find this 2 calls kind of limited for me. I would like to define an array which represents a small image object to be displayed on screen. Since Turbo C++ does not have a function like Zortech C++'s "fg_drawmatrix()", I need to know the structure of the buffer that "putimage()" uses. Can anybody tell me what the "void * _bitmap" points to in putimage() and getimage()? Thanks in advance for your help. K.C.Wong kcwong@ssd.kodak.com ...!rochester!kodak!aviary!kcwong -- kcwong@eknest.kodak.com ( K.C. Wong )