Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!usc!apple!portal!cup.portal.com!amigan From: amigan@cup.portal.com (R Michael Medwid) Newsgroups: comp.sys.amiga Subject: Re: Imagine raves - glass Message-ID: <37519@cup.portal.com> Date: 3 Jan 91 06:45:38 GMT References: <1991Jan3.010357.8368@athena.mit.edu> Organization: The Portal System (TM) Lines: 5 Have successfully rendered clear glass of different refractive indicies.. just turn "shininess" OFF 0 nada. I have also rendered clear objects with brushs wrapped on them..e.g. take a brush map of stone (ie impulse "power textures") and wrap an object and the put transparency at about 60%..place this in front of a wood door or floor..radical..dude.