Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!elroy.jpl.nasa.gov!decwrl!mcnc!ncsuvx!news From: kdarling@hobbes.ncsu.edu (Kevin Darling) Newsgroups: comp.sys.amiga Subject: Re: 3D Objects Message-ID: <1991Jan4.224026.24700@ncsuvx.ncsu.edu> Date: 4 Jan 91 22:40:26 GMT References: <4317@mindlink.UUCP> <612@caslon.cs.arizona.edu> Sender: news@ncsuvx.ncsu.edu (USENET News System) Organization: NCSU Computing Center Lines: 15 andrey@beyond.cs.caltech.edu (Andre T. Yew) writes: > Actually, the dry-dock was modelled on a Mac II and printed out for >the construction of the actual model. There is no way images that good (what >you see on TV) can be computer-generated on Star Trek's budget. Sounds right. A couple of the TNG special effects guys have been on the SCI-FI forum on CIS for quite a while now, and I'm pretty sure they said they do CAD models on their Macs first... but then always build a physical model. No idea what they use for controlling the camera angles tho. The inside jokes they tell about are funny, btw. Like putting "Dr Who" and other such names in those personnel lists you see go fly by on the Enterprise screens, and the Japanimation references in symbols, and one of them even played one of those corpsicles in the frozen Earth capsule. I can't remember if any of them own an Amiga, but I'll try to ask.