Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!spool2.mu.edu!uunet!cbmvax!ken From: ken@cbmvax.commodore.com (Ken Farinsky - CATS) Newsgroups: comp.sys.amiga.tech Subject: Re: animation source code wanted Message-ID: <17108@cbmvax.commodore.com> Date: 4 Jan 91 15:57:46 GMT References: <9101021953.AA23776@lilac.berkeley.edu> Reply-To: ken@cbmvax.commodore.com (Ken Farinsky - CATS) Organization: Commodore, West Chester, PA Lines: 16 In article <9101021953.AA23776@lilac.berkeley.edu> TEETER@ADMIN.HumberC.ON.CA (Doug Teeter) writes: > > Does anybody know of, or have some good and simple source code that uses >the Amiga's animation functions (Animate() etc). A fish disk number would >be great. Animation code that doesn't use the supplied function calls would >be appreciated as well. There is no such thing as a simple example using the built-in animation system. Look at the example in the blue Libs&Devs RKM. This includes functions that help to create/free objects used by the animation system. I believe that the examples in the manual are included on one of the fish disks... -- -- Ken Farinsky - CATS - (215) 431-9421 - Commodore Business Machines uucp: ken@cbmvax.commodore.com or ...{uunet,rutgers}!cbmvax!ken bix: kfarinsky