Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!sdd.hp.com!elroy.jpl.nasa.gov!ncar!midway!mimsy!mojo!russotto From: russotto@eng.umd.edu (Matthew T. Russotto) Newsgroups: comp.sys.apple2 Subject: Re: Stellar 7 re-release Message-ID: <1991Jan5.044304.12147@eng.umd.edu> Date: 5 Jan 91 04:43:04 GMT References: <60237@microsoft.UUCP> <1991Jan3.065643.24082@nntp-server.caltech.edu> <10019@pasteur.Berkeley.EDU> Sender: news@eng.umd.edu (C-News) Organization: College of Engineering, Maryversity of Uniland, College Park Lines: 19 In article <10019@pasteur.Berkeley.EDU> benji@euler.Berkeley.EDU (Benji Rudiak-Gould) writes: >In article <1991Jan3.065643.24082@nntp-server.caltech.edu> toddpw@nntp-server.caltech.edu (Todd P. Whitesel) writes: > >>also, 3200 pictures cannot use scan line interrupts on every line. there isn't >>enough time once you count the interrupt manager overhead. you can use a few >>(I believe dreamgraphix's 3200-sluggish edit mode does that) but not all of >>them at once. > >Then why are 3200-color pictures called that? If you can only have an >interrupt every other line, say, then the most that can be managed is 1600 >colors. Dreamgraphix is doing something besides just displaying the >picture, so I can see the problem there, but an ordinary display program >should be able to get all 3200 colors. Well, you can interrupt once every 16 lines--- since you have 16 palettes, this is all you need to do. -- Matthew T. Russotto russotto@eng.umd.edu russotto@wam.umd.edu .sig under construction, like the rest of this campus.