Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!news.cs.indiana.edu!msi.umn.edu!noc.MR.NET!gacvx2.gac.edu!hhdist From: postmaster.DUNG_BEETLE@gateway.qm.apple.com (postmaster) Newsgroups: comp.sys.handhelds Subject: Steve Winters :Unknown QM u Message-ID: <9101040842.AA17781@internal.apple.com> Date: 4 Jan 91 05:46:04 GMT Lines: 37 To: handhelds@gac.edu Return-path: To: handhelds@gac.edu Mail*Link#170# Steve Winters :Unknown QM u Received: by gateway.qm.apple.com; 4 Jan 91 00:46:02 Received: from apple.com by goofy.apple.com with SMTP (5.61/25-eef) id AA17707; Fri, 4 Jan 91 00:41:32 -0800 for Steve_Winters.PERIPH_PROJ@gateway.qm.apple.com Received: from gacvx2.gac.edu by apple.com with SMTP (5.61/25-eef) id AA00814; Sat, 22 Dec 90 23:30:25 -0800 for Steve_Winters.PERIPH_PROJ@gateway.qm.apple.com Date: Sun, 23 Dec 1990 00:42 CST From: handhelds@gac.edu Subject: Re: Reversi for the HP48SX (Machine code version) Sender: NEWSMGR@gacvx2.gac.edu To: HANDHELDS@gacvx2.gac.edu Errors-To: postmaster@gac.edu Reply-To: handhelds@gac.edu Message-Id: <7782F872600002A5@gacvx2.gac.edu> X-Vms-To: IN%"HANDHELDS@GACVX2.GAC.EDU" Comments: Forwarded from COMP.SYS.HANDHELDS by GACVX2.GAC.EDU Relay-Version: VMS News - V6.0-1 14/11/90 VAX/VMS V5.4; site gacvx2.gac.edu Path: gacvx2.gac.edu!noc.MR.NET!uc!tut.cis.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!hp-pcd!hpcvra.cv.hp.com!rnews!hpcvbbs!akcs.falco Newsgroups: comp.sys.handhelds Subject: Re: Reversi for the HP48SX (Machine code version) Message-ID: <27740d10:1481.1comp.sys.handhelds;1@hpcvbbs.UUCP> From: akcs.falco@hpcvbbs.UUCP (Andrey Dolgachev) Date: 23 Dec 90 02:40:06 GMT References: <6479@uqcspe.cs.uq.oz.au> Keywords: reversi Lines: 7 I was thinking of two improvements: A two-player option on one calculator, and a two-player option through the i/o. The two-player option is obviously not hard at all, since the programs are virtually there already. The i/o option is a little harder, but I have already made a two-player tank arcade game thorugh the i-red, so it shouldn't be too hard to do either. Well, hopefully, I will get around to this, and post it up, making sure I give credit to the original creator