Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!rutgers!cs.utexas.edu!uunet!zephyr.ens.tek.com!tektronix!sequent!mntgfx!bruceh From: bruceh@mentor.com (Bruce Holm) Newsgroups: comp.sys.mac.games Subject: Re: War Games Message-ID: <1991Jan2.181810.28023@mentor.com> Date: 2 Jan 91 18:18:10 GMT References: <8M6VS7@cs.swarthmore.edu> Organization: engr Lines: 49 From article <8M6VS7@cs.swarthmore.edu>, by hirai@cs.swarthmore.edu (Eiji Hirai): > [ discussion of SSG's Halls of Montezuma and Panzer Battles games ] > > I began to hate the Battlefront games because you couldn't tell the > individual units to go where you wanted them to go. Many times, the > computer would move units in the most idiotic places, places which any sane > division commander wouldn't go to. Furthermore, you're limited in where you > can go. If I want an army corp to take one road instead of the other, you > have to give up since it's impossible. They just take the minimum distance > route. Whatever happened to devious flanking of the enemy positions? Oh > well. I felt like the computer was playing the game, not me. I felt like a > bystander. > > sharp@fsd.cpsc.ucalgary.ca (Maurice Sharp) writes: >> the latest version of HOM/PB is 1.2, it speeds >> things up again. > > That was another reason why I began to hate the Battlefront games (version > 1.2). The computer takes sooo long to make its moves that it was > excruciating. I found that most of the time I plunged into the game was > spent in waiting for the computer to finish its moves. That's not a very > fun way to spend your time. > > sharp@fsd.cpsc.ucalgary.ca (Maurice Sharp) writes: >> moose@svc.portal.com writes: >> >I have also heard that Battles of the American Civil War is out, >> >> I was chatting with SSG a few days ago. Civil War is not due out >> until the end of this month. > > Is their Decisive Battles systems any better than their Battlefront system? > Does it let you move your units the way you want them to? > > I'd love to see a game with the graphics and details of SSG games without > the stupid restraint of computerized unit movements. Any leads anyone? > I too agree with Eiji. I got PB for Christmas and found that it doesn't let you move your units where you want them to. I too like the graphics very much but the lack of control is discouraging. I'd like to hear of leads on other good gaming systems and encourage game writers to take note and write a war game the way it should be done. --Bruce -- *** These are my opinions and not necessarily those of MGC *** Bruce Holm / (503) 626-7000 Mentor Graphics Corp. / USENET: bruceh@pdx.mentor.com Beaverton, OR 97005-7191 / UUCP: ...!uunet!mntgfx!bruceh