Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!zaphod.mps.ohio-state.edu!usc!snorkelwacker.mit.edu!mit-eddie!uw-beaver!zephyr.ens.tek.com!tektronix!reed!glacier!busker!f20.n226.z1.FIDONET.ORG!Lawson.English From: Lawson.English@f20.n226.z1.FIDONET.ORG (Lawson English) Newsgroups: comp.sys.mac.programmer Subject: Re: These 'acur' resources, am I missing something... Message-ID: <638.2783DEF7@busker.fidonet.org> Date: 27 Dec 90 13:07:11 GMT Sender: ufgate@busker.fidonet.org (newsout1.26) Organization: FidoNet node 1:226/20 - cmhGate UF Gateway, Columbus OH Lines: 35 Reply-To: Lawson.English@p88.f15.n300.z1.fidonet.org Nieminen Tero writes in a message to All NT> I remember thet the cursor animation was somehow documented in NT> the MPW manual (both Pascal and C). Theese MPW languages have NT> routines to use these animated cursors also. I used animated NT> "busy" cursor in one program and if I remember correctly I used NT> the MPW Pascal library routines. As I remember it there's only NT> one catch: They use global memory so they cannot be used in DAs. What most people don't realize is that cursor animation can slow down a program by 20 to 90% (if it is totally without disk I/O). Time the routine with and without cursor animation and see when the performance starts to noticibly degrade. You may need to modify just how often your beach ball spins per widget processed. Lawson -- Uucp: ...{gatech,ames,rutgers}!ncar!asuvax!stjhmc!300!15.88!Lawson.English Internet: Lawson.English@p88.f15.n300.z1.fidonet.org + Organization: FidoNet node 1:300/15.88 - Tucson Apple Core, Tucson AZ -- Lawson English - via FidoNet node 1:105/14 UUCP: ...!{uunet!glacier, ..reed.bitnet}!busker!226!20!Lawson.English INTERNET: Lawson.English@f20.n226.z1.FIDONET.ORG