Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!tut.cis.ohio-state.edu!ucbvax!CS.ALBANY.EDU!stst From: stst@CS.ALBANY.EDU (Stefan Strack) Newsgroups: comp.binaries.ibm.pc.d Subject: CORWP17.ZIP - CoreWar Plus V1.7 game environment (textmode) Summary: Reposted by Keith Petersen Message-ID: <1757.w8sdz@WSMR-SIMTEL20.ARMY.MIL> Date: 21 Dec 90 21:17:55 GMT Sender: daemon@ucbvax.BERKELEY.EDU Lines: 19 I have uploaded to SIMTEL20: pd1: CORWP17.ZIP CoreWar Plus V1.7 game environment (textmode) CoreWar Plus Version 1.7 is a textmode-only implementation of A.K. Dewdney's game COREWARS introduced in Scientific American. In CORWARS, programs written in the assembly-style Redcode language fight each other in a simulated, circular memory array ("Core"). CoreWar Plus is a menu-driven environment for writing, debugging and running battle programs. It features support for all standard Redcode instructions (incl. SPL, PCT) and addressing modes (incl. autoincrement, -decrement) plus stack-based instructions. The number of programs and subprocesses that the interpreter can run simultaneously is limited only by available memory. Version 1.7 also includes a Redcode preprocessor that allows label-based addressing and symbol definitions. - Stefan stst@cs.albany.edu