Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!rpi!uupsi!pyro!blair From: blair@pyro.ei.dupont.com (Grant Blair) Newsgroups: comp.graphics Subject: Re: renderman Message-ID: <1991Jan7.143225.10246@pyro.ei.dupont.com> Date: 7 Jan 91 14:32:25 GMT References: <1992@m1.cs.man.ac.uk> <2490@motcsd.csd.mot.com> Organization: DuPont Electronic Imaging Lines: 39 In article <2490@motcsd.csd.mot.com> lance@motcsd.csd.mot.com (lance.norskog) writes: >toby@r2.cs.man.ac.uk (Toby Howard) writes: > >>Hi, I'd like to get an implementation of Renderman. Can anyone advise me on >>availability? > >Yes, it's out for the Mac. Renderman by itself is a library; you can >trace off all library interactions to a .rib file, and replay that file >with a program that reads the .rib (Renderman Intermediate Something) >file and does all the library calls again. > >Pixar is working on something called Gallery, which is a cute front end with >lots of pre-defined stuff so you can make pictures without writing C code. >Obligatory Mac Flame: On the Mac, this is a true blessing. > >It's extremely slow. Pixar has something else called WireMan (??) >which just does wire-frames and is real-time. You code with Wire-Man >and then render with RenderMan. > >Lance I'd like to add my two cents' worth here: I use Pixar's MacRenderMan. The way I use it is in the following manner: using a text editor, I construct a RIB file of commands which are then parsed and rendered my MacRenderMan. Of course it's slow - it runs on a Macintosh. But the output is very pleasing. Then I send my TIFF output file to my 4CAST color printer and it prints a very pretty picture. Grant. -- +-----------------------------------------------------------------------------+ |Grant C Blair, DuPont Imaging Systems, Newark, DE 19702, USA | |blair@pyro.ei.dupont.com (192.58.195.64) (302)-733-9533 | +-----------------------------------------------------------------------------+