Path: utzoo!censor!geac!torsqnt!hybrid!scifi!bywater!uunet!proto!joe From: joe@proto.COM (Joe Huffman) Newsgroups: comp.graphics Subject: Re: Hexagonal bit maps Summary: Use Flash Graphics library from Zortech. Message-ID: <1493@proto.COM> Date: 13 Jan 91 22:12:34 GMT References: <26275@uflorida.cis.ufl.EDU> Organization: Prototronics; Sandpoint, Idaho Lines: 20 In article <26275@uflorida.cis.ufl.EDU>, jdb@reef.cis.ufl.edu (Brian K. W. Hook) writes: > I am writing an app that uses an hexagonal map...each hex in the map has > its own bit map. I am running into the problem of how to use the Borland > Graphics interface (actually, ANY graphics library with a getimage/putimage > type function set) to write the hex bit map on the screen without writing > into the area of the rectangular bit map outside of the hex....e.g. [...example deleted...] This can be done with the graphics library that comes with the Zortech C/C++ compiler for the PC, under DOS, OS/2, and a couple DOS extenders. Use the fg_drawmatrix() function call. Further explaination available on request. disclaimer... I wrote the package. -- joe@proto.com