Xref: utzoo comp.protocols.tcp-ip:14370 comp.dcom.lans:6921 comp.unix.sysv386:3903 Path: utzoo!utgpu!watserv1!watmath!att!linac!uwm.edu!zaphod.mps.ohio-state.edu!mips!smsc.sony.com!tin From: tin@smsc.sony.com (Tin "Man" Le) Newsgroups: comp.protocols.tcp-ip,comp.dcom.lans,comp.unix.sysv386 Subject: Re: PPP on STREAMS Message-ID: <1991Jan10.184141.17564@smsc.sony.com> Date: 10 Jan 91 18:41:41 GMT References: <1991Jan8.154358.32@cscnj> <20403@netcom.UUCP> <1991Jan09.203715.2498@nstar.rn.com> Distribution: na Organization: Sony Microsystems Corp, San Jose, CA Lines: 29 In article <1991Jan09.203715.2498@nstar.rn.com> larry@nstar.rn.com (Larry Snyder) writes: >jbreeden@netcom.UUCP (John Breeden) writes: > >>AT&T SysV/386 R4's Win/TCP R4 has a SLIP driver (and other goodies). > >how about PPP (compressed headers) SLIP? > PPP != SLIP They are two different things. SLIP = Serial Line IP PPP = Point to Point Protocol The original SLIP was a straight forward encapsulation type of IP onto serial line. Van Jacobson later added header compression to SLIP (CSLIP, available at ftp.ee.lbl.gov). PPP is a newer protocol, designed to get around problems in SLIP. -- Tin -- .---------------------------------------------------------------------- . Tin Le Work Internet: tin@smsc.Sony.COM . Sony Microsystems UUCP: {uunet,mips}!sonyusa!tin . Work: (408) 944-4157 Home Internet: tin@szebra.uu.net