Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!ceres.physics.uiowa.edu!news.iastate.edu!ccvax.iastate.edu!taab5 From: taab5@ccvax.iastate.edu (Marc Barrett) Newsgroups: comp.sys.amiga Subject: Re: Commodore Research and Development. Message-ID: <1991Jan7.212330.1@ccvax.iastate.edu> Date: 8 Jan 91 03:23:30 GMT Sender: news@news.iastate.edu (USENET News System) Lines: 56 In article <17192@cbmvax.commodore.com> daveh@cbmvax.commodore.com (Dave Haynie) writes: >Lots of people out there want better built-in graphics. So do I. However, >it's not obvious to folks who don't have to build such chips how complex an >operation this is. Let's look at the PC market in comparion. They have a > [stuff deleted] >So, I just want everyone to realize that our chip guys haven't just been >sitting idly by since '85, or even '88 when ECS chips started coming out. >They just have had alot more work on their hands than most folks realize. OK, designing a chipset is quite a bit of work. However, it would help if Commodore was spending more on research and development. As a friend of mine said in a recent message in this thread, companies in the U.S. spend an average of around 8% of their total sales on R&D. This is considered fairly poor, because companies in Japan spend an average of 15% of their total sales on R&D. In fact, Business Week ran an article once that said, basically, that if American companies do not start spending more on R&D, that America will continue to lose technological ground to other countries. Now let's look at Commodore. Until recently, Commodore had been spending only slightly more than 2% (actually 2.1%) of their total sales on R&D. In the 1990 fiscal year, they raised it, but only to slightly more than 3%. No wonder it is taking Commodore's engineers so long to produce that chipset... In a world where spending of 8% of total sales on R&D is considered poor, spending of 3% of total sales on R&D is much too low. Big companies like Exxon or IBM can get away with spending small amounts (as a percentage of total sales) on R&D, but a small company like Commodore cannot. The average for the computer industry is around 7%, and until Commodore gets their R&D spending up to at least this level (preferably much higher, because small companies tend to have to spend larger percentages of their sales on R&D than large companies), Commodore will continue to lose technological ground to their competitors. In conclusion, the 32-bit Amiga chipset is a lot of work for Commodore's engineers because Commodore has so few of them. If Commodore had been spending at least the industry average of 7% of their sales on R&D all along (instead of 2.1%), Commodore would have had more engineers to work on the chipset, and the chipset might even be done by now. As it is, the chipset probably will not be available for at least another three years, if I correctly interpret the vague hints given by various Commodore engineers on CSA. >-- >Dave Haynie Commodore-Amiga (Amiga 3000) "The Crew That Never Rests" > {uunet|pyramid|rutgers}!cbmvax!daveh PLINK: hazy BIX: hazy > "Don't worry, 'bout a thing. 'Cause every little thing, > gonna be alright" -Bob Marley -MB-