Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!samsung!sdd.hp.com!apollo!moynihan_r From: moynihan_r@apollo.HP.COM (Robert Moynihan) Newsgroups: comp.sys.amiga.games Subject: Pool of Radiance bug infestation (was Re: DON'T BUY FUTURE WARS) Message-ID: <4f1b9675.20b6d@apollo.HP.COM> Date: 9 Jan 91 20:21:00 GMT References: <5188@bwdls58.UUCP> Sender: root@apollo.HP.COM Reply-To: moynihan_r@apollo.hp.com (Robert Moynihan) Organization: Apollo Computer, Chelmsford, MA Lines: 45 In article <5188@bwdls58.UUCP> keithh@atreus.bnr.ca (Keith Hanlan) writes: > > I'm sick of being robbed by these incompetant boobs who have never > heard of play-testing or beta-testing. SSI's much vaunted Pool of > Radiance falls into the same category: A good game, that is > hard-drive installable to their credit, which fails miserably > because nobody tried to play the goddam thing before they shipped > it. Perhaps I'm a little sensitive to the issue since I spent two > years doing human factors and user interface R&D but ARGGGGHHH! > Glad to hear I'm not the only one that thinks the Amiga port of PoR was a poor excuse of a game. I got it for the C-64 a couple of weeks before I got my Amiga. I loved the game, but thought it was too slow to play. I therefore waited anxiously for the Amiga version to come out. Now I don't know about you, but I think that any game that's a year late to market, as this port was, would have been given a few basic tests...like can you have combat without a software failure...like can you rest to gain spells without a software failure...like can you just walk around town and outfit your party without a software failure. It's pathetic. I sincerely hope that whoever was in charge of testing PoR for the Amiga is currently looking for other employment. I was fortunate. I went back to the Walden Software I got it from and told them what happened when I tried to play the game. The manager offered to give me another copy, but I told him it would just have the same problem. They had an A-500 with 1 meg in the store, so I loaded up my game, popped in the save disk, and quickly went to the point where it would bomb. *CRASH*. Then, I took the one they offered to give me in exchange and did the same thing. *CRASH*. I said I didn't like the idea of spending my money on that kind of shoddy merchandise, and asked to exchange it for another game of equal value. They said that'd be OK, so I took Might & Magic II instead. All in all, I think SSI is going to take a major bath in red ink from their poor performance in producing this game. I know my once-high opinion of their software has taken a big tumble. So, until you hear of a new release of PoR, *DON'T* buy it! If you do, it'll be money wasted. Bob ============================///==================================== moynihan_r@apollo.hp.com /// "Winners are losers who got up and Plink: Moynihan \\\/// gave it just one more try." Hewlett-Packard/Apollo \XX/ -Dennis DeYoung