Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!rutgers!cbmvax!spence From: spence@cbmvax.commodore.com (Spencer Shanson) Newsgroups: comp.sys.amiga.tech Subject: WritePixelArray8 Message-ID: <17252@cbmvax.commodore.com> Date: 9 Jan 91 01:14:42 GMT Reply-To: spence@cbmvax.commodore.com (Spencer Shanson) Organization: Commodore, West Chester, PA Lines: 24 Randell Jesup forwarded this question to me from Mike Smithwick: > Anyone know what the new 2.0 function WritePixelArray8() serves > in life. Its man page is absolutely baffleing. > mike WritePixelArray8() writes to the specified position in the rastport an array of pixels that are defined as *pen numbers*, as opposed to the Blt...() functions that write an array of bitmaps. It is faster to use this than to use a sequence of WritePixel() calls, though it ultimately does the same job. Hope that answers the question. Apologies for losing the thread from the original question. -- --------------------------------------------------------------------------- Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM | or uunet!cbmvax!spence All opinions expressed are my own, and do not | "A picture is worth 1000 (necessarily) represent those of Commodore. | words, or about 300,000 | bytes."