Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!sun-barr!newstop!sun!imagen!atari!apratt From: apratt@atari.UUCP (Allan Pratt) Newsgroups: comp.sys.atari.st Subject: Re: Max of 113 files in a subdirectory: fact or fiction? Message-ID: <2804@atari.UUCP> Date: 10 Jan 91 19:56:06 GMT References: <10472@lanl.gov> <1991Jan08.061722.26635@convex.com> <1991Jan8.153539.19118@wam.umd.edu> <1991Jan09.010526.15973@convex.com> <1991Jan9.090428.29529@wam.umd.edu> <1991Jan09.215647.5890@convex.com> <1991Jan10.084308.13614@wam.umd.edu> Organization: Atari Corp., Sunnyvale CA Lines: 16 GEMDOS imposes no limits to the number of files you can have in a subdirectory. The only limit is disk space: the directory file itself needs to grow as more files are added to it. Under some versions of TOS, the Desktop will not show more than N files in one folder, but that's a Desktop limit, not a GEMDOS limit. Gulam might also gag if it finds a large number of files in a directory, or if it's asked to copy a large number of files, but I have not had that problem, and I've used it to copy large numbers of files (>1000 total, >100 in some directories). Root directories do have a limited number of slots for files; this number is fixed at the time you format the disk. It's often 128 or so. ============================================ Opinions expressed above do not necessarily -- Allan Pratt, Atari Corp. reflect those of Atari Corp. or anyone else. ...ames!atari!apratt