Path: utzoo!utgpu!news-server.csri.toronto.edu!turing.toronto.edu!west Newsgroups: comp.sys.mac.games From: west@turing.toronto.edu (Tom West) Subject: Re: Harpoon: Getting into port? Message-ID: <1991Jan10.153903.12315@jarvis.csri.toronto.edu> Keywords: harpoon Organization: CSRI, University of Toronto References: <19469@hydra.gatech.EDU> Date: 10 Jan 91 20:39:03 GMT Lines: 21 WILLETT,THOMAS CARTER writes: >i just recently got Harpoon, and i was playing the second senario in the GUIK >battleset, the one in which you escort two merchant ships to Narvik. I >managed to get one safely to the Narvik area, but I kept running aground trying >to get into the port. Has anyone else had this problem and how do you get >around it? The magnification on the group window is insufficient to set the >group course in such confined waters. Any help would be appreciated. Thanks. The key is that the icon in the group window is only the centre of your group. If your formation is spread out, like it is in the Narvik scenario, when you try to go though a narrow strait, the ships on the outer edge of the formation will hit the edges of the strait. To remedy this, when you come into the strait, (or indeed are close to any shoreline), use the formation editor to tighten the formation right up. (Like bringing everything into the centre circle and changing the formation range circle to a mile or two.) I occasionally find that even with only one ship in a TF, it can be displaced substantially from where it appears on the group map if it isn't in the centre of the formation. Tom West