Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!wuarchive!usc!apple!ksand From: ksand@Apple.COM (Kent Sandvik) Newsgroups: comp.sys.mac.programmer Subject: Re: MPW 3 - why bother? Message-ID: <48030@apple.Apple.COM> Date: 13 Jan 91 21:53:00 GMT References: <1991Jan10.222325.2753@fennel.cc.uwa.oz.au> <1991Jan10.190126.12521@cbnewsk.att.com> <3037@ux.acs.umn.edu> Organization: Apple Computer Inc., Cupertino, CA Lines: 32 In article <3037@ux.acs.umn.edu> dhoyt@vx.acs.umn.edu writes: >In article <1991Jan10.190126.12521@cbnewsk.att.com>, ech@cbnewsk.att.com (ned.horvath) writes... >>For new projects, the 3.x compilers produce much better code, and support >>C++ in the bargain, in addition to redressing those old sins. Even there, >>I'd wait (now) for the 3.2 compiler to go final: the dump/load and other >>new features should be worth another couple months' wait. > I aggree, but I would also suggest to get a copy of Gnu C for MPW as well. >The native C compiler is better for development, but the Gnu compiler is much >better at producing code; esp. when compiling C++ stuff. If I would be a commercial or semi-commercial developers I would try to ge my hands on as many C and C++ compilers available for the platform as possible - even if it would cost some money. The reason for this is that you could have different uses for each compiler, one produces good optimized code but is slow, others are good for fast rapid prototyping, and others have switches and tools that are neat to use during programming., The GNU C compiler is a very optimizing C compiler, and highly regarded in the development world. Just be careful and read the various manifestos before you eventually produce commercial code. Regards, Kent Sandvik -- Kent Sandvik, Apple Computer Inc, Developer Technical Support NET:ksand@apple.com, AppleLink: KSAND DISCLAIMER: Private mumbo-jumbo Zippy++ says: "The ANSI C++ Standard should be an object oriented model"