Path: utzoo!censor!geac!torsqnt!lethe!yunexus!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!apple!usc!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!news.cs.indiana.edu!nstn.ns.ca!cs.dal.ca!ug.cs.dal.ca!dewolfe From: dewolfe@ug.cs.dal.ca (Colin DeWolfe) Newsgroups: comp.unix.amiga Subject: Re: Graphics under UNIX Message-ID: <1991Jan11.161930.11497@cs.dal.ca> Date: 11 Jan 91 16:19:30 GMT References: <14188@milton.u.washington.edu> Sender: news@cs.dal.ca (USENET News) Organization: Math, Stats & CS, Dalhousie University, Halifax, NS, Canada Lines: 23 Nntp-Posting-Host: ug.cs.dal.ca In article <14188@milton.u.washington.edu> mtv@milton.u.washington.edu (David Schanen) writes: > > What does anyone know of graphics (esp 3D redering and animation) software >that has been or is being developed for the Amiga with the UNIX platform. > > I am also interested in video/audio production software. > > Gee is there a catalog out? :^) > Well, as for the 3d rendering/animation software for Amiga UNIX, I would assume you could rip off your friendly neighborhood IRIS or SUN for their PD Raytracers and solid modellers. That's how I ported VORT, Rayshade and MTV to my A3000. The advantage of Amiga UNIX is, since it supports Xwindows, you don't have to write your own display/post-processor program to look at the suckers... -- Colin DeWolfe dewolfe@ug.cs.dal.ca > -Dave Thanx in advance >-- > > Inet: mtv@milton.u.washington.edu * 8kyu * UUNET: ...uunet!uw-beaver!u!mtv