Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!midway!ux1.cso.uiuc.edu!yoyodyne!marcc From: marcc@yoyodyne.ncsa.uiuc.edu (Marc Cooper) Newsgroups: comp.graphics Subject: Re: Question (silly?) Keywords: raytrace, etc. Message-ID: <1991Jan16.200926.976@ux1.cso.uiuc.edu> Date: 16 Jan 91 20:09:26 GMT References: <79641@unix.cis.pitt.edu> <5427@idunno.Princeton.EDU> Sender: news@ux1.cso.uiuc.edu (News) Organization: National Center for Supercomputing Applications at Urbana Illinois Lines: 28 In article <5427@idunno.Princeton.EDU> markv@taylor.Princeton.EDU (Mark VandeWettering) writes: >In article <79641@unix.cis.pitt.edu> kwgst@unix.cis.pitt.edu (Filip Gieszczykiewicz) writes: >> real-time (20-30 frames/sec), 800 X 600 (VGA), ray-traced, >> animation? >> (Assume 6-12 objects, 256 colors, etc.) > > > Anybody have a 2 TeraFlop board for a PC they want to get rid of c > cheap? > >> (Please don't just say, "cluster of 6 Cray Y-MPs" :-) > > Yeah, it will take alot more. ALOT more. Well, I actually SAW a demonstration of real time raytracing. Only spheres. Only a few objects. Looked neat! Of course, it was on a CM/2. Somehow, trying to get a CM/2 on to a PC board seems a little, well, unrealistic. (Please consider the above as a nominee for Understatement of the Year) -- Marc Cooper | "In my childhood, I WAS an imaginary playmate." marcc@ncsa.uiuc.edu | -Tom Robbins, EVEN GOWGIRLS GET THE BLUES National Center for Supercomputing Applications Disclaimer: "It's mine! All mine!" -D. Duck