Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!rutgers!mcnc!borg!picasso!brown From: brown@picasso.cs.unc.edu (Randy Brown) Newsgroups: comp.graphics Subject: Re: Making things look dirty and worn Keywords: bowling renderman pixar Message-ID: <607@borg.cs.unc.edu> Date: 20 Jan 91 18:00:36 GMT References: <22705@well.sf.ca.us> <1991Jan19.031630.3683@odin.corp.sgi.com> <7926@castle.ed.ac.uk> Sender: news@cs.unc.edu Followup-To: comp.graphics Organization: Graduate Graphics Geeks Lines: 18 In article <7926@castle.ed.ac.uk> aipdc@castle.ed.ac.uk (Paul Crowley) writes: > >Has anyone done any work on making things look dirty and worn? >Everything in the computer-graphic world is shiny and new. There is a bowling alley shot that I believe Tom Porter did for Pixar for a poster advertising RenderMan. The bowling pins looked pretty marked up. It's true, though, that even computer-generated imperfections usually look too perfect. >\/ o\ Paul Crowley aipdc@uk.ac.ed.castle >/\__/ Trust me, I know what I'm doing. -- --- brown@cs.unc.edu or uunet!mcnc!unc!brown Tout abus sera puni.