Xref: utzoo comp.sys.amiga.games:3625 comp.sys.atari.st:33976 rec.games.misc:13278 Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!mcsun!unido!fauern!faui43.informatik.uni-erlangen.de!lsmichae From: lsmichae@informatik.uni-erlangen.de (Lars Michael (AKBP WS 1990)) Newsgroups: comp.sys.amiga.games,comp.sys.atari.st,rec.games.misc Subject: Re: DM 1: Rock Monsters Keywords: Dungeon master Message-ID: <1991Jan15.135142.17341@informatik.uni-erlangen.de> Date: 15 Jan 91 13:51:42 GMT References: <4164@syma.sussex.ac.uk> Organization: University of Erlangen, Germany Lines: 25 johnu@syma.sussex.ac.uk (John E Upham) writes: >I've not be playing Dungeon Master 1 long and have just finished level >3 (Wow !) >I'm saved up to the entrance of level 4 but in there I found the rock >mosters especially difficult to deal with even using the door to crush >them. I was dwon to one man at the foot of the stairs of level three >before I killed them ! >what are the most effective means of killing rock monsters ? > John Upham, (Chemical Physics Ph.D) A very powerful method for killing monsters is Hit'n'Run: Hit the monster one or more times, run out of the monsters reaching, wait until the monster tries to hit, cast or whatever, then return to the monster and hit again. This method is useful even for slow monster, e.g. rock monsters, knights, screamers, ... and the dragon! "May the Schwartz be with you!" lars