Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!chaph.usc.edu!aludra.usc.edu!aliu From: aliu@aludra.usc.edu (Alex C. Liu) Newsgroups: comp.sys.amiga.programmer Subject: Re: Drawing images in intuition. HELP! Message-ID: <14256@chaph.usc.edu> Date: 20 Jan 91 03:10:42 GMT References: <10330@pasteur.Berkeley.EDU> <1991Jan19.211156.8016@unicorn.cc.wwu.edu> Sender: news@chaph.usc.edu Distribution: usa Organization: None to Speak of Lines: 14 Nntp-Posting-Host: aludra.usc.edu In article <10330@pasteur.Berkeley.EDU> morgan@cory.Berkeley.EDU (Alan Morgan) writes: > >USHORT imagepts[]={ 0xffff,0x4ffe,0x3ffc,0x1ff8, > 0x0ff0,0x17e0,0x03c0,0x03c0, > 0x03c0,0x03c3,0x07f0,0x1fc0, > 0x1ff8,0x3ffc,0x4ffe,0xffff }; > Something simmilar happened to me ( I am just a novice programmer, you know) and the way to solve it was to use the _chip modifier in lattice. I am not sure what to do with Aztec. But basicly, in order to be able to draw the image, you must have that image store in Chip Mem. So you either use a compiler trick, use FixHunk or make a routine to AllocMem to chip and copy the data to chip. (I did the later)