Xref: utzoo comp.sys.amiga.games:3633 comp.sys.atari.st:34024 Path: utzoo!censor!geac!torsqnt!lethe!yunexus!ists!helios.physics.utoronto.ca!news-server.csri.toronto.edu!cs.utexas.edu!samsung!emory!hubcap!philip From: philip@hubcap.clemson.edu (Philip L Harshman) Newsgroups: comp.sys.amiga.games,comp.sys.atari.st Subject: Re: DM 1: Rock Monsters Keywords: n Message-ID: <12626@hubcap.clemson.edu> Date: 15 Jan 91 20:09:22 GMT References: <1991Jan14.025652.9809@murdoch.acc.Virginia.EDU> <4164@syma.sussex.ac.uk> <1991Jan14.014257.4122@mailer.cc.fsu.edu> Distribution: comp Organization: Clemson University, Clemson, SC Lines: 12 jhenders@jonh.wimsey.bc.ca (John Henders) writes: > The Water Elementals also ran away when you "brandished" one of >the staffs. This was very handy as they were hard to kill. They would also run if you "War Cry" enough times. This is very useful if you are stuck in a hallway with one on either side of you. -- Philip Harshman uucp: ... !gatech!hubcap!philip Employed by Clemson University inet: philip@hubcap.clemson.edu although they have no idea that bitnet: philip@clemson I'm doing this. (So don't tell!) phone: (803) 656-3697