Path: utzoo!utgpu!news-server.csri.toronto.edu!rutgers!usc!sdd.hp.com!hp-pcd!hpcvlx!ben From: ben@hpcvlx.cv.hp.com (Benjamin Ellsworth) Newsgroups: comp.windows.x Subject: Re: XWarpPointer revisited..... Message-ID: <100920272@hpcvlx.cv.hp.com> Date: 16 Jan 91 17:37:07 GMT References: <9945@ncar.ucar.edu> Organization: Hewlett-Packard Co., Corvallis, OR, USA Lines: 29 > Is it simply because the user can become confused with the visual > effects? I think so. The problem is that it seriously disturbs the "direct manipulation" paradigm. The cursor is always attached to the mouse--moving the mouse moves the cursor. When you warp the cursor, you have caused the cursor to move without moving the mouse. This weakens the perception that the two are connected. There are also perceptual issues regarding "Where'd that darn cursor get to anyway?!" When the cursor is attached to the mouse, the user knows where the cursor is--it's right where he or she left it. When the cursor is warped, the user has to figure out where it went. Lastly, you can run into a problem between relative and absolute locator devices. What happens if the user is using a tablet for locator input (instead of a mouse) and the cursor is warped? Do you have a mechanical arm come out and adjust the tablet stylus for the user? ;-) ----------------------------------------------------------------------- Benjamin Ellsworth | ben@cv.hp.com | INTERNET Hewlett-Packard Company | {backbone}!hplabs!hp-pcd!ben | UUCP 1000 N.E. Circle | (USA) (503) 750-4980 | FAX Corvallis, OR 97330 | (USA) (503) 757-2000 | VOICE ----------------------------------------------------------------------- All relevant disclaimers apply. -----------------------------------------------------------------------