Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!elroy.jpl.nasa.gov!decwrl!sgi!shinobu!odin!sgi.com!scotth From: scotth@corp.sgi.com (Scott Henry) Newsgroups: comp.windows.x Subject: Re: XWarpPointer revisited..... Message-ID: Date: 21 Jan 91 09:35:40 GMT References: <9945@ncar.ucar.edu> <100920272@hpcvlx.cv.hp.com> <977@attc.UUCP> Sender: news@odin.corp.sgi.com (Net News) Reply-To: scotth@sgi.com (Scott Henry) Organization: Silicon Graphics Inc, Mountain View, CA Lines: 20 In-Reply-To: marbru@attc.UUCP's message of 18 Jan 91 22:41:32 GMT IMHO, after having used applications where the dialog/notifier/requestor /whatever pops up with the default action button under the pointer (warping the pointer only enough to get the whole thing on the display, if needed), I *don't see* dialog/notifier/requestors that pop up in the middle of the screen, because they are not where *my* focus is. To me, this paradigm difference is analogous to the difference between proportional scroll bars (which I first saw on the Amiga 5 or 6 years ago) and the type on the Macintosh: the proportional bars give better visual feedback than the fixed size type. Similarly, having the dialog/whatever pop up (as close as possible to) where the focus currently is provides much better visual feedback than having them pop up in a "standard" location, especially since many of them provide little visual contrast. -- Scott Henry / Traveller on Dragon Wings Information Services, / Help! My disclaimer is missing! Silicon Graphics, Inc / Politicians no baka!