Path: utzoo!censor!geac!torsqnt!news-server.csri.toronto.edu!cs.utexas.edu!uunet!wuarchive!julius.cs.uiuc.edu!flute.cs.uiuc.edu!totty From: totty@flute.cs.uiuc.edu (Brian Totty) Newsgroups: sci.electronics Subject: Re: need Atari 2600 schematics Message-ID: <1991Jan15.194359.25217@julius.cs.uiuc.edu> Date: 15 Jan 91 19:43:59 GMT References: <1991Jan14.191748.26054@cbnewsk.att.com> <1PqTV2w163w@cs.fau.edu> Sender: news@julius.cs.uiuc.edu (USENet News) Reply-To: totty@flute.cs.uiuc.edu (Brian Totty) Organization: Picasso Group, DCS, University of Illinois, Urbana-Champaign Lines: 20 I would actually be curious to know what kind of stuff actually were used in home video games. Processors, graphic chips, sound chips, amount of memory, etc. Anyone know this info say for: Simple "Pong" games Atari 2600 Atari 7800 Mattel Intellivision Nintendo Sega Genesis (and whatever it's precursor was called) I don't have any of these so I can't open 'em up and look, but I was wondering what kind of technology progression made it in home video games... / Brian Totty o o /__ __ o 1304 W. Springfield Avenue o / / / / Urbana, IL 61801 \_/ "We have corn in /__/ / / totty@cs.uiuc.edu Massachusetts too!"