Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!samsung!dali.cs.montana.edu!milton!latta@sting.Berkeley.EDU From: latta@sting.Berkeley.EDU (Craig R. Latta) Newsgroups: sci.virtual-worlds Subject: VR Sensual Feedback Message-ID: <1991Jan16.015925.24590@agate.berkeley.edu> Date: 16 Jan 91 01:59:25 GMT Sender: hlab@milton.u.washington.edu Organization: The Experimental Computing Facility (XCF), UC Berkeley Lines: 36 Approved: cyberoid@milton.u.washington.edu It seems to me that the only way of achieving a true, three-dimensional system of tactile feeback is by using superconducting repulsion. The user would wear a suit covered/embedded with small, tracked filaments, which are repulsed by superconducting magnetic elements on all six sides of a room. The user would be able to be forced to any position in the room, given a strong enough repulsion. Virtual objects in three-dimensions would be created by creating the proper repulsions on the contacting parts of the user, enough to overpower the user out of the field of the object. Further, the user would be able to walk, run, jump, or whatever "in place," as the repulsion counteracts all movements, as a sort of three-dimensional treadmill. Each of these filaments would also need to be able to be temperature-controlled somehow, to convey heat and cold. The filaments would also need to be awfully fine to convey texture. Are these ideas completely crazy? Would the electromagnetic fields created be dangerous to the user, assuming this is even possible? -C p.s. As long as we cannot eat in cyberspace, I think the whole idea is a bit overrated. -- ----------------------------------------------------------------------------- Craig R. Latta "Instant monotony! latta@xcf.Berkeley.EDU Just ad nauseum!" -----------------------------------------------------------------------------