Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!uunet!cbmvax!daveb From: daveb@cbmvax.commodore.com (Dave Berezowski) Newsgroups: comp.sys.amiga.games Subject: Re: REVIEW: Pool Of Radiance Keywords: game, adventure, graphical, role playing Message-ID: <18242@cbmvax.commodore.com> Date: 29 Jan 91 15:18:40 GMT References: <1991Jan29.024906.29062@menudo.uh.edu> Reply-To: daveb@cbmvax.commodore.com (Dave Berezowski) Organization: POST, Memphis, Tenn. Lines: 29 In article <1991Jan29.024906.29062@menudo.uh.edu> Keith (K.P.) Hanlan writes: >Pool of Radiance is a good game trapped within a terrible user >interface. PoR is essentially a software version AD&D in the same >vein as Bard's Tale and Dungeon Master. It is not as good as either. > >[ed. note: Does anyone use this on an A3000? Does it function?] > > Pool Of Radiance - A Review with commentary > ------------------------------------------- > > Title: Pool of Radiance - A Forgotten Realms Fantasy RPG Epic, Vol I > Publisher: Strategic Simulations, Inc. > 675 Almanor Ave., Sunnyvale, CA 94086 > Genre: Adventure game a la Bard's Tale > Requirements: 1MB of memory >Copy Protection: Code wheel, can be installed on hard-disk. > > 'Pool of Radiance' and the followup 'Curse of the Azure Bonds' both are essentially quick ports to the Amiga from the IBM version. I have played both and agree that the user interface is lacking. If you want to play a good TSR game that has been completely Amiga'ized (graphics, sound, mouse, etc.) try 'Champions of Krynn'. Check out the neat demo mode in the store; I assume you'll be suitably impressed. daveb -- David Berezowski {caip,ihnp4,allegra,seismo}!cbmvax!daveb