Path: utzoo!attcan!uunet!munnari.oz.au!brolga!bunyip.cc.uq.oz.au!marlin.jcu.edu.au!glmwc From: glmwc@marlin.jcu.edu.au (Matt Crowd) Newsgroups: comp.sys.amiga.tech Subject: Re: Help --> How to prevent the visit from the dreaded guru Message-ID: <1991Jan12.034631.18571@marlin.jcu.edu.au> Date: 12 Jan 91 03:46:31 GMT References: <1991Jan7.150214.24971@maytag.waterloo.edu> <1991Jan9.092435.10710@marlin.jcu.edu.au> <22567@well.sf.ca.us> Organization: James Cook University of North Queensland Lines: 28 In article <22567@well.sf.ca.us> farren@well.sf.ca.us (Mike Farren) writes: >glmwc@marlin.jcu.edu.au (Matt Crowd) writes: > >>Anyway, as most games don't even multitask, if the >>program quit from a state of no OS it may as well crash. > >Please be sure and tell us all when you finish your game. I'd like to warn >all of my friends in advance about it. I sure wouldn't want any of them >to support such idiocy as you're putting into it. >-- Did I say my game killed the OS? Did I say my game didn't multitask perfectly? Did I say my game isn't hard drive installable and doesn't come with a HD install program to help? Did I say my game doesn't work on the Amiga 3000? Did I say my game doesn't work with 2.0 and doesn't use the standard file requester if running on 2.0? NO! Because all of the above is not true. >Mike Farren farren@well.sf.ca.us As for crashing the machine after the password fails.... well I'm still thinking about it. Colin Adams.