Path: utzoo!attcan!uunet!samsung!sdd.hp.com!usc!apple!agate!darkstar!ucscf.UCSC.EDU!davids From: davids@ucscf.UCSC.EDU (Dave Schreiber) Newsgroups: comp.sys.amiga.tech Subject: Re: Help --> How to prevent the visit from the dreaded guru Message-ID: <10981@darkstar.ucsc.edu> Date: 12 Jan 91 21:05:45 GMT References: <1991Jan9.092435.10710@marlin.jcu.edu.au> <22567@well.sf.ca.us> <1991Jan12.034631.18571@marlin.jcu.edu.au> Sender: usenet@darkstar.ucsc.edu Followup-To: comp.sys.amiga.misc Organization: University of California, Santa Cruz Lines: 58 In article <1991Jan12.034631.18571@marlin.jcu.edu.au> glmwc@marlin.jcu.edu.au (Matt Crowd) writes: >In article <22567@well.sf.ca.us> farren@well.sf.ca.us (Mike Farren) writes: >>glmwc@marlin.jcu.edu.au (Matt Crowd) writes: >> >>>Anyway, as most games don't even multitask, if the >>>program quit from a state of no OS it may as well crash. >> >>Please be sure and tell us all when you finish your game. I'd like to warn >>all of my friends in advance about it. I sure wouldn't want any of them >>to support such idiocy as you're putting into it. I agree totally. I've usually got too much going on my 3000 to risk losing it all because some programmer is out for blood. >Did I say my game killed the OS? You used the "as most games don't even multitask" statement as justification for crashing the machine if the user messed up the copy-protection. If your game doesn't throw out the OS, and in fact multitasks perfectly, then you're arguing that, because OTHER games that throw out the OS effectively crash when the copy protection scheme says "TROUBLE!", it's all right for YOUR game to do so even though it doesn't throw out the OS. >Did I say my game didn't multitask perfectly? >Did I say my game isn't hard drive installable and doesn't > come with a HD install program to help? >Did I say my game doesn't work on the Amiga 3000? >Did I say my game doesn't work with 2.0 and doesn't use > the standard file requester if running on 2.0? > >NO! Because all of the above is not true. I don't remember anybody claiming that your game didn't multitask, couldn't be installed on a hard drive, wouldn't work on a 3000, or wouldn't work under 2.0. _You_ implied that the game threw out the OS. >>Mike Farren farren@well.sf.ca.us >As for crashing the machine after the password fails.... >well I'm still thinking about it. Think about this: if you crash the machine, you will drive away legitimate users (me for one). You will not stop pirates, however; an unprotected version of your software will be floating around "out there" within days of it's release. The net result will be a lower number of sales. If that's the way you want it, fine; nobody's forcing you to make money :-). >Colin Adams. Followups to comp.sys.amiga.misc -- Dave Schreiber davids@slugmail.ucsc.edu or (but not both) davids@ucscb.ucsc.edu "It was fun learning about logic, but I don't see where or when I will ever use it again."