Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sdd.hp.com!zaphod.mps.ohio-state.edu!rpi!fargo From: fargo@iear.arts.rpi.edu (Irwin M. Fargo) Newsgroups: comp.sys.ibm.pc.hardware Subject: Re: Game Controller programming Message-ID: <%$!&6A*@rpi.edu> Date: 29 Jan 91 19:56:46 GMT References: <11536@helios.TAMU.EDU> <21699.27a535d9@cluster@ukc.ac.uk> Organization: Fargo HQ, Inc. Lines: 24 Nntp-Posting-Host: iear.arts.rpi.edu In article <21699.27a535d9@cluster@ukc.ac.uk> cur022%cluster@ukc.ac.uk (Bob Eager) writes: >In article <11536@helios.TAMU.EDU>, rdw2030@venus.tamu.edu writes: >> Does anyone have any information or know of a source for programming game >> controllers? I have a CH Gamecard III-Automatic. I would like to include >> joystick capability in some programs. > >There isn't a lot available as far as I know. The IBM PC or XT Technical >Reference shows the BIOS code for handling the game controller. This makes >a good starting point - it's quite short. > >The CH Gamecard III Automatic has an extra bit to program - the speed setting. >I think this is on port 202 - 200 and 201 are the normal ones I believe. If you have FTP access, look in the file on simtel20. It gives a very good, although technical, explanation of how to program the game port. If you don't have FTP access, send me some e-mail and I can get it to you. -- Thank you and happy hunting! Actually: Ethan M. Young "If Linus looked like Worf, would you Internet: fargo@iear.arts.rpi.edu try to take his blanket away?" Bitnet (??): usergac0@rpitsmts.bitnet - dorsai@pawl.rpi.edu Disclaimer: Who said what?