Path: utzoo!utgpu!cunews!bnrgate!bwdls61.bnr.ca!bwdls58!mlord From: mlord@bwdls58.bnr.ca (Mark Lord) Newsgroups: comp.sys.ibm.pc.misc Subject: Re: Joysticks Message-ID: <5486@bwdls58.UUCP> Date: 29 Jan 91 16:09:28 GMT References: <1991Jan27.043204.3792@aplcen.apl.jhu.edu> <1991Jan28.175634.6899@terminator.cc.umich.edu> Sender: news@bwdls58.UUCP Reply-To: mlord@bwdls58.bnr.ca (Mark Lord) Organization: Bell-Northern Research, Ottawa, Canada Lines: 50 In article <1991Jan28.175634.6899@terminator.cc.umich.edu> jkenyon@css.itd.umich.edu (Jim Kenyon) writes: Okay folks. Who knows anything about programming the game port <> for a joystick on the PC? I plugged a Mach I joystick into the <> game port of my Zeos 386 and discovered that the BIOS "read <> joystick" function (interrupt 15h, function 84h) correctly <> reads the "fire" buttons but not the joystick position. <> (The position is just randomly varying "trash" numbers.) <> However, I discovered that my "Tetris" game can use the joystick <> without trouble. What gives? <> (I know. "Power users" don't use joysticks, but I'm curious.) <> :-) Thanks for any help. <> David Simpson <