Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!apple!spies!austin From: austin@spies.sf-bay.org (Glenn Austin) Newsgroups: comp.sys.mac.apps Subject: Re: Ultra Paint 1.0 Message-ID: <1991Jan27.175851.7557@spies.sf-bay.org> Date: 27 Jan 91 17:58:51 GMT References: <0.279FC789@mmug.mn.org> Organization: Spies in the wire (408) 867-7400 Lines: 25 In article <0.279FC789@mmug.mn.org> Jim.Spencer@p510.f22.n282.z1.fidonet.org (Jim Spencer) writes: > >Ken Hillen writes in a message to All > >KH> I too had problems with UltraPaint crashing every time I did >KH> something with one of the plug-in tools. I eventually discovered >KH> that everything worked just fine when I removed multifinder 6.1b9 >KH> and installed a 'released' version of multifinder. When I passed >KH> this information on to Deneba they showed no interest in working >KH> on the problem since v6.1b9 has not been officially released. > >What's so irritating about this is that 6.1b9 WAS officially released. Apple ships it with every copy of SADE that it sells and you MUST use this version if you use SADE. > I found that there was a bug in 6.1b9 where it occasionally trashed D3. It wasn't a problem on my machine (since I wasn't running it), but was a problem on a coworkers machine, since he couldn't run my program. If UltraPaint is using MFTempNewHandle, then they need to save D3. Simple fix. -- ----------------------------------------------------------------------------- | Glenn L. Austin | "Turn too soon, run out of room, | | Auto Racing Enthusiast and | Turn too late, much better fate" | | Macintosh Wizard | - Jim Russell Racing School Instructors |