Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!apple!agate!shelby!neon!Sunburn.Stanford.EDU!commons From: commons@Sunburn.Stanford.EDU (Peter Commons) Newsgroups: comp.sys.mac.games Subject: Re: Upgrading Strategic Conquest 2.0 to 3.0 Message-ID: <1991Jan29.192055.14738@Neon.Stanford.EDU> Date: 29 Jan 91 19:20:55 GMT References: <1991Jan29.000820.9303@Neon.Stanford.EDU> <91028.224311CXT105@psuvm.psu.edu> <11938@ur-cc.UUCP> Sender: news@Neon.Stanford.EDU (USENET News System) Organization: Computer Science Department, Stanford University Lines: 17 >Changes from Strategic Conquest 2.0: (to 3.0) > > >The two player game is more fair. [I'm not certain i understand what this >really means] > To clarify this element: in a two player (i.e. two human players) game, each player starts out on one side of the board each with a home island with the same number of cities. -- Peter Commons commons@cs.stanford.edu Computer Science Department, Stanford University