Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!zaphod.mps.ohio-state.edu!samsung!xylogics!bu.edu!att!cbnews!cbnews!military From: davecb@nexus.yorku.ca (David Collier-Brown) Newsgroups: sci.military Subject: Re: How long to tear-down and move-out after a scud launch? Message-ID: <1991Jan24.043754.25906@cbnews.att.com> Date: 24 Jan 91 04:37:54 GMT References: <1991Jan21.041534.5498@cbnews.att.com> Sender: military@cbnews.att.com (William B. Thacker) Organization: York U. Computing Services Lines: 33 Approved: military@att.att.com From: davecb@nexus.yorku.ca (David Collier-Brown) From: David Munday | Does anyone have a decent estimate of how long it takes to tear down, | pack up and move out after firing a scud from a mobile launcher? According to my leaky memory of an old copy of jane's, it takes roughly an hour to set up a scud and only a few minutes to clean up and drive away afterwards. It takes several hours to reload the launcher from (optional at extra cost) trailer and get ready to drive to the next launching site. This gets overlapped with figuring out the targeting for the next shot, something which can also be done beforehand. | | Does anyone know how long it would take to locate a firing with counter- | battery radar and to respond with air power? (assuming you had strike | aircraft in the area to direct) Counterbattery fire from guns can start in a few minutes, especially if the shot-detection radar is logically ``near'' the battery. Mostly command-and-control overheads... I suspect the same applies to coordination of missle-launching-detection radar and air controllers: it takes improvization, training and practice. In principle it could be minutes. The first time it probably was hours. --dave -- David Collier-Brown, | davecb@Nexus.YorkU.CA | lethe!dave 72 Abitibi Ave., | Willowdale, Ontario, | Even cannibals don't usually eat their CANADA. 416-223-8968 | friends.