Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!uunet!spool.mu.edu!sdd.hp.com!usc!julius.cs.uiuc.edu!psuvax1!news From: cho@sol4.cs.psu.edu (Sehyeong Cho) Newsgroups: comp.ai Subject: info wanted on learning probabilities Keywords: learning, probability, conditional probabilities Message-ID: Date: 30 Jan 91 16:42:45 GMT Sender: news@cs.psu.edu (Usenet) Organization: Penn State Computer Science Lines: 19 Nntp-Posting-Host: sol4.cs.psu.edu Hi, netland. Has anyone built a system (or read a paper describing a system) that: Begins with very rough estimate of cond. prob's. Then learns (updates) the conditional probabilities by examples? For instance, suppose I believed P(death|shoot SCUD) = 0.01, and then experience a few "shoot SCUD" events along with the results. (say, 5 SCUD's shot, 1 caused death) The 5 events are too few to conclude P=0.2. So, it must be somewhere between 0.01 and 0.2. Any theory (or heuristics, or psychological evidence..) about how to? Thanks in advance. -- | Yesterday I was a student. Sehyeong Cho | Today I am a student. cho@cs.psu.edu | Tomorrow I'll probably still be a student. | Sigh.. There's so little hope for advancement.