Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!samsung!munnari.oz.au!goanna!minyos.xx.rmit.oz.au!monu6!monu1!vaxc.cc.monash.edu.au!com259h From: com259h@vaxc.cc.monash.edu.au Newsgroups: comp.sys.amiga.games Subject: Re: Best Flight Simulator Message-ID: <1991Feb1.123300.86251@vaxc.cc.monash.edu.au> Date: 1 Feb 91 01:33:00 GMT References: <11803@ur-cc.UUCP> <91025.003408UD118950@NDSUVM1.BITNET> Lines: 31 In article <91025.003408UD118950@NDSUVM1.BITNET>, UD118950@NDSUVM1.BITNET (Tony Bruno) writes: > Now, to avoid > > 1. F-16 Combat Pilot > At first glance an incredible simulation. The makers sacrifice such > fancy things as outside views to give you weather, bases at variable > readiness levels, GCA approaches, etc. Problem is, though, that the > combat is unbeliveably hard. I mean REALLY HARD. If, however, you > are a natural top-gun, go for it. But be warned: I'm not lying. > By way of proof, I am a 7 mission major (with max settings) on F-19, > a Major in THEIR FINEST HOUR, and I max combat scores on arcard F15 > Strike Eagle. My combat exptactancy in F16 Combat pilot? 45 seconds. > Average. I don't find F-16 C.P. this hard at all. Admittedly the dogfighting is the hardest part, but once I figured out a few tactics, the whole game becomes easier. As for a mission expectancy of 45 seconds, how does 4 tanks *and* 5 Migs in *one* flight sound. The only reason why I stopped there was that I ran out of weapons. Now if only the F-16's gun would work. As it is, I've *never* heard of anyone hitting anything with the gun in F-16 C.P. I've written a list of tips and techniques for F-16 C.P. If anyone want's a copy, just *email* me. It's too big to justify posting for the minority of peoplewho will want it. I have no idea if any of my tips will be any use in FALCON. Bull@vaxc.cc.monash.edu.au OR com259h@monu1.cc.monash.oz Alias: Gareth Bull, The Opal Dragon All opinions expressed are the result of paranoid delusions!