Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!oakhill!motaus!skipper From: skipper@motaus.sps.mot.com (Skipper Smith) Newsgroups: comp.sys.amiga.games Subject: Re: Wing Commander for the Amiga? Message-ID: <1991Feb1.192032.3279@motaus.sps.mot.com> Date: 1 Feb 91 19:20:32 GMT References: Distribution: na Organization: Motorola Semiconductor, Austin, Texas Lines: 36 In article quinlan@spsd4330a.erim.org (Kevin Quinlan) writes: > > > I was browsing through a local software store and stumbled across >a shoot em' up type game called Wing Commander. It sports 3-D bitmapped >graphics and stereo sound. Unfortunately it was for the (ugh!) IBM PC's >(provided you had VGA & a sound card & extra RAM,etc...). I thought to >myself that this would be awesome on an Amiga. > > Has anyone seen this for the Amiga or knows if an Amiga version >is being developed? If it is, I hope it's not just a lousy port of the >IBM version, which so many Amiga games appear to be.... > >Thanx in advance... > >KQ >-- >Kevin Quinlan >Research Engineer >Environmental Research Institute of Michigan, Ann Arbor, Michigan >INTERNET: quinlan@spsd4330a.erim.org A friend of a close friend of mine is the person who wrote that game. The graphics were done on the Amiga, but everything else was done on the IBM (and watching it played on his '486 was a pretty awesome sight- also fairly unplayable because it was so fast). He said that he would be more than happy to get someone to port it to the Amiga if I could provide hime with 30,000 people who would BUY the game. I would suggest writing him (or, rather, the company that distributes the game) and telling him how much you would like to own the game for your Amiga and have all your friends sign the letter, too. -- Skipper Smith | skipper@motaus.sps.mot.com Motorola Technical Training | 8945 Guilford Rd Ste 145 All opinions are my own, not my employers | Columbia, MD 21046