Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!snorkelwacker.mit.edu!bloom-beacon!eru!hagbard!lunic!my!luth!d87-khd From: d87-khd@sm.luth.se (Karl-Gunnar Hultland) Newsgroups: comp.sys.amiga.games Subject: Re: Can PowerMonger actually be won? Message-ID: <1413@tau.sm.luth.se> Date: 3 Feb 91 10:34:45 GMT References: <1991Feb1.222857.9138@portia.Stanford.EDU> Distribution: comp.sys.amiga.games Organization: University of Lulea, Sweden Lines: 21 bard@jessica.stanford.edu (David Hopper) writes: >Yup. MASSIVELY buggy. What pisses me off is that they promised that this >game is copyable. I've thrown every damn German, English, and American >nibbler I own at the thing, and I'm still forced to run off the original. I just used TurboBackup and the copy works fine! Karl -- // // // \\ // // \\ // \\ // Karl Hultland,(d87-khd@sm.luth.se) \X/ \X/ \X/ University of Lulea,Sweden 500 2000 3000 I have called this principle, by which each slight variation, if useful, is preserved, by the term of Natural Selection. /C. Darwin