Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!sdd.hp.com!zaphod.mps.ohio-state.edu!uwm.edu!psuvax1!rutgers!cbmvax!spence From: spence@cbmvax.commodore.com (Spencer Shanson) Newsgroups: comp.sys.amiga.programmer Subject: Re: Assembly code for blitter line draws & 3D? Message-ID: <18466@cbmvax.commodore.com> Date: 1 Feb 91 22:36:44 GMT References: <1991Feb1.151411.12561@javelin.es.com> Reply-To: spence@cbmvax.commodore.com (Spencer Shanson) Organization: Commodore, West Chester, PA Lines: 22 In article <1991Feb1.151411.12561@javelin.es.com> pashdown@javelin.sim.es.com writes: > >Before I go about reinventing the wheel... Does anyone have any sample >assembly code for doing line draws with the blitter? Also any sample code for >3D would be appreciated as well. >-- You can find some example code in the latest 'Amiga Hardware Reference Manual', published by Addison Wesley. > > "Hi, we're 'Slaughter'. We'd just like to say how much we love our troops." > >Pete Ashdown pashdown@javelin.sim.es.com ...uunet!javelin.sim.es.com!pashdown -- --------------------------------------------------------------------------- Spencer Shanson - Amiga Software Engineer | email: spence@commodore.COM | or uunet!cbmvax!spence All opinions expressed are my own, and do not | "A picture is worth 1000 (necessarily) represent those of Commodore. | words, or about 300,000 | bytes."