Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!sun-barr!lll-winken!elroy.jpl.nasa.gov!swrinde!kent From: kent@swrinde.nde.swri.edu (Kent D. Polk) Newsgroups: comp.sys.amiga.tech Subject: Re: Why Amiga Gurus???? Message-ID: <1104@swrinde.nde.swri.edu> Date: 5 Feb 91 00:28:18 GMT References: <1991Jan31.035105.14277@usenet.ins.cwru.edu> <156@dogmelb.dog.oz.au> <3680.27ad65e7@miavx1.acs.muohio.edu> Sender: news@swrinde.nde.swri.edu Organization: Southwest Research Institute, San Antonio, Texas Lines: 16 In article <3680.27ad65e7@miavx1.acs.muohio.edu> rlcollins@miavx1.acs.muohio.edu (Ryan 'Gozar' Collins) writes: >How hard is it really to prg for the Amiga? (Just in case I get a new >computer someday!) I find it pleasantly easy and usually fun. The things I have trouble with I'd have trouble with on any machine. It's the mindset that most programmers are having trouble with. It appears to be a big jump for some to realise that the whole machine isn't there only for the one program they are working on. And then there are clutzes like me who can't keep track of structure pointers >4 levels deep :^( But neither do I call myself a programmer :^) ===================================================================== Kent Polk - Southwest Research Institute - kent@swrinde.nde.swri.edu "Would you rather die than think?" =====================================================================