Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!thunder.mcrcim.mcgill.edu!snorkelwacker.mit.edu!think.com!samsung!uakari.primate.wisc.edu!sdd.hp.com!elroy.jpl.nasa.gov!ncar!gatech!udel!rochester!pt.cs.cmu.edu!o.gp.cs.cmu.edu!andrew.cmu.edu!jp48+ From: jp48+@andrew.cmu.edu (Jonathan Pace) Newsgroups: comp.sys.mac.games Subject: Re: Knight of Diamonds Message-ID: <8bdZ_2e00WB6EHOGN=@andrew.cmu.edu> Date: 30 Jan 91 04:58:42 GMT Organization: Graduate School of Industrial Administration, Carnegie Mellon, Pittsburgh, PA Lines: 13 I've killed several fuzzballs and yes, it is very tough. The worst part is the rediculous number of points you get for the kill (like 1). I've found the best way to do it is with a good ninja, and fighting characters with some of the good weapons found in the game. There is an even better option in some cases - run away. An occasional chest isn't worth the drain on your spell points and the paltry experience point. Good luck, Jon Pace P.S. - I am available if you need more help.