Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!unix.cis.pitt.edu!tesst4 From: tesst4@unix.cis.pitt.edu (Tobish E Smith) Newsgroups: comp.sys.mac.games Subject: Re: Phoenix Summary: The real poop Keywords: Phoenix Message-ID: <86269@unix.cis.pitt.edu> Date: 1 Feb 91 08:44:32 GMT References: <4534@mindlink.UUCP> Reply-To: tesst4@unix.cis.pitt.edu (Tobish E Smith) Organization: University of Pittsburgh, CIS Lines: 15 People have been asking around recently about this game like it's the greatest thing since sliced bread. All it is is a HUGE World Builder adventure based on the movies 2001 and 2010. Yes, it has nice (b/w) digitized graphics and lots of HAL sound clips, but it's still just a World Builder product. And a frustrating one at that. Why? Because, for one, it takes forever to download (>1 meg unstuffed, if memory serves) and secondly, it requires a thorough knowledge of the movies, i.e. play the game while watching the movies or play the game, take notes, watch the movie to find the answers, repeat. Add to this the fact that it still has to use the very poor World Builder parser and you have a very mediocre adventure with some very pretty auxiliary files. Tob "I think that I'm jazzy like Christ."