Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!wuarchive!kuhub.cc.ukans.edu!mlab2 From: mlab2@kuhub.cc.ukans.edu Newsgroups: comp.sys.mac.games Subject: Those goofy sounds in games - a query Message-ID: <28367.27ad9e79@kuhub.cc.ukans.edu> Date: 4 Feb 91 23:48:41 GMT Organization: University of Kansas Academic Computing Services Lines: 29 Howdy. I'm working on a game and have a question for the hard-core Mac gamers. What do you think of 'goofy sounds'? You know what I'm talking about: Sky Shadow says "Yum, yum," Crystal Quest has the classic "Ahhh," Solarian has the "Je-zuz!." There are more, but you know what I mean. Personally I didn't quite care for these types of sounds when I first heard them. I don't mean they were offensive or anything like that, but I just thought they were a little 'cheesy'. You know? Maybe it's my age, but I grew up on the synths of 'Defender' and all the other beeps and blips from games of that era. But I understand that the 'goofy sounds' are pretty entertaining. I read with interest earlier that one poster mentioned that these sounds add personality to a game. I think I can see that as well. So, what's the right balance? Use the special sounds only for special events? (With things like your weapon firing being a more traditional sound). Shoudl the sounds be used in moderation? (Similar to the previous comment - too often and perhaps the sounds become annoying.) What does everyone think? :======:**************************************************************** : ==== :* john calhoun ** And watching the stars go on at night, ** : === :* Soft Dorothy ** I'd like to see just one of them die.. ** :.=....:****************************************************************