Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!cbmvax!amix!ford From: ford@amix.commodore.com (Mike "Ford" Ditto) Newsgroups: comp.unix.amiga Subject: Re: Graphics on Amiga Unix??? Message-ID: <992@amix.commodore.com> Date: 5 Feb 91 22:56:06 GMT References: Reply-To: ford@amix.commodore.com (Mike "Ford" Ditto) Organization: Commodore-Amiga Unix Development Lines: 18 In article warren@atmos.washington.edu (David Warren) writes: >How do you do graphics under Amiga Unix? Do you have to do everything >in X or is there (now or future) a GKS and/or PHIGS out for it? Also, >is there any way to take advantage of the blitter from UNIX? There is the ability to create a graphics screen in most of the Amiga graphics modes, and directly access the bitplane memory. This is the method used by the X server to create its display. This interface does not provide access to the blitter yet. For now, X is the "portable" way to do graphics; there may be GKS or some similar library later. -=] Ford [=- "Look over there!... A dry ice (In Real Life: Mike Ditto) factory -- a good place to get ford@amix.commodore.com some thinking done." uunet!cbmvax!ditto - Talking Heads, "Cities" ford@kenobi.commodore.com