Path: utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!swrinde!zaphod.mps.ohio-state.edu!think.com!mintaka!mit-eddie!uw-beaver!milton!jack@nagel.cc.gatech.edu From: jack@nagel.cc.gatech.edu Newsgroups: sci.virtual-worlds Subject: 3d audio systems question Message-ID: <15593@milton.u.washington.edu> Date: 1 Feb 91 00:44:58 GMT Sender: hlab@milton.u.washington.edu Organization: Georgia Institute of Technology SERC Multimedia Group Lines: 30 Approved: cyberoid@milton.u.washington.edu We are doing some research on audio environments for blind users of workstations and would like any information VR researchers might have concerning this topic. We are interested in 3-D audio systems that are commercially available and any papers or research that relates to the use, capabilities and limitations of 3-D audio interfaces. To start off, i'll mention a few of the systems that we are aware of. There is a system called a Convolvotron made by Crystal River Engineering allows you to place up to 4 sound sources at different positions in 3 space. Roland also has a system that handles 3 different sound sources. And i vaguely remember a reference to a system being used by Hughes Aircraft. If anyone has any information on these topics, i would greatly appreciate some e-mail, no matter how vague the reference might be. I would be happy summarize on the net later. Thanks. tom Tom Rodriguez Georgia Institute of Technology, Software Engineering Research Center Atlanta, Georgia 30332-0280 internet: jack@dali.cc.gatech.edu -- Tom Rodriguez Georgia Institute of Technology, Atlanta Georgia, 30332 uucp: ...!{allegra,amd,hplabs,seismo,ut-ngp}!gatech!prism!gt4150b ARPA: gt4150b@prism.gatech.edu "There's no heaven, but there's no hell either... except this one."