Path: utzoo!utgpu!news-server.csri.toronto.edu!bonnie.concordia.ca!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!att!cbnewsl!davel From: davel@cbnewsl.att.com (David Loewenstern) Newsgroups: comp.ai Subject: Re: Games for programmed players Message-ID: <1991Feb8.162722.6426@cbnewsl.att.com> Date: 8 Feb 91 16:27:22 GMT References: <9102062219.AA18294@ucbvax.Berkeley.EDU> Organization: AT&T Bell Labs, Whippany, NJ Lines: 16 In article <9102062219.AA18294@ucbvax.Berkeley.EDU> POPX@vax.oxford.ac.uk (Jocelyn Paine) writes: >I would like to ask whether anyone else has designed such games, or if >anyone knows references to them. I'll summarise replies to the net. >Somebody mentioned a game called "Robot Wars" (_not_ Core Wars, which is >the one in which machine code programs fight it out) but I've been >unable to trace it. There is a public domain program called "Crobots" for the IBM-PC, for which I have the binary. Players program killer robots using a subset of C, and the robots then slug it out in an arena. These opinions are shareware. If you like the product, please send your $0.02 to David Loewenstern {backbone!}att!whutt!davel which is davel@whutt.att.com